Game engine test with Flash Player 8 filters
- Arrows to move.
- Up to jump.
- Shift to dash.
- Control to shoot.
You can do double jumps
Sprite artwork © Capcom, Nintendo
Use the green buttons to cycle through several blend modes and filters applied to the main character (you need at least Flash Player 8 to see them).
- Added getPixel, setPixel functionality. Click on the color selector to set the background color. While hovering it, the color swatch on the right is updated.
Click here to play a double sized version.