Game engine test
- Arrows to move.
- Up to jump and double jump.
- Shift to dash.
- Control to shoot.
- Right-click for fullscreen option.
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Sprite artwork © Capcom, Nintendo
Use the green buttons to cycle through several blend modes and filters applied to the main character. Requires Flash 8 or better. Not supported by Ruffle.
Use the on-screen gamepad if you don't have a keyboard. Button combinations are not detected.
- Ruffle support.
- Added on-screen gamepad.
- Added getPixel, setPixel functionality. Click on the color selector to set the background color. While hovering it, the color swatch on the right is updated.